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Old Jul 19, 2005, 12:35 PM // 12:35   #121
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The point is not about having or not having the money meaning you're smarter. The point Taliesin was trying to make is that people won't pay just to harass others.

But you see, those people are NOT paying (or playin) to harass. They are playing to enjoy themselves just like we do. The problem is, we don't find their amusement funny. Which is entirely our right since they make our game worse, which is definitely NOT in their right.

Those I find most annoying are not the little arrogant jerks in towns. Those I hate are those who jump in a group then go afk the whole mission forcing you to either go back to town or drag them around "for free", also down one man. Those I hate are those who do something stupid then leave you in the middle of the tombs down one man or down 2 people.
Another misconception is that GW is a free game. It is not. Realize it. The 50$ you pay for it are roughly equal 10 months on another game. So it's not free, it's just costing less and less the more you play. If you get banned after two weeks you basically paid 100$ a month. Difference is that we're now paying a flat.

If someone knows WHY should a fee change something, let me know. I can't see why. But please, thikn about all the morons in all other P2P games when answering.

Not rhetorical, not meant as flame-bait.
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Old Jul 19, 2005, 12:44 PM // 12:44   #122
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The way I see it, a great deal of the younger crowd who plays guild wars have no job and cannot afford a monthly fee. As well, having to pay a monthly fee makes you feel "obligated" to play alot because if you do not play for a month, then you wasted that month's fee. As someone said earlier, the day they charge a monthly fee, I leave forever. Also, I think that if they release chapter updates every 6 months or so, that are available as downloads only, therefore eliminating the cost of boxed versions, and charge the price of the original game, then they can still make plenty of money. Furthermore, if you do not like the rude people, take henchmen. I have finished every mission in the game with henchmen, including ascention, once after the recent patch that made ascention harder, so if you cannot do that, I guess you have a few things to learn about the game. As far a PvP and Gvg, if you have "lamers" in your GvG or PvP team, it seems to me that you need to be a bit more selective. Just my honest opinion.
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Old Jul 19, 2005, 12:55 PM // 12:55   #123
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How I bought Guild Wars.....

One day while I jumped in TS to play some Halo PC I noticed 2 friends were not playing halo, they said they bought Guild Wars

"Whats that?" I said

"It is a cool Massive Multiplayer Game! Dude you gotta get this!!!!" said the friends.

"HAHA, I dont think so, if I pay for a game, why the hell still pay for it months after? I will NEVER get a MMO" I replied.

"There is no fee you buy the game and that is it!" they gleefully responded.

Akilles than hit up google and saw the graphics were great and it indeed was FREE, within minutes Akilles bought Guild Wars and played with his friends.
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Old Jul 19, 2005, 01:09 PM // 13:09   #124
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Same here Akilles.

And yes Ecclesia, I'd leave too. It's true that most kids have no job... but their parents do have one and will pay. See WoW, SWG, EQ, DAOC, Myth of Soma and you name it. Monthly fees have never stopped anyone from being a jerk.
Someone on this thread (so sorry don't remember the name) said they would feel more justified: "I pay for this game, I do what I want!"
In my experience, it's a very likely scenario.
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Old Jul 19, 2005, 01:50 PM // 13:50   #125
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Kids' parents paying their monthly fees is their way of making themselves feel 'involved' in their children's lives. They pay it to "keep them happy" and busy. Just because some teens have no jobs doesn't in any way insure that they won't still be around.
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Old Jul 19, 2005, 02:02 PM // 14:02   #126
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my mom conects with me by making me cut the lawn and telling me to go to bed when i stay up till 6 am.. isnt that just the sweetest thing (ok so we do more than that)

as much as i would love to play a "real" MMO i would never make my mom pay for a game, unless she will play it more than i do (but she has to learn how to turn on a computer first), i guess some kids just dont feel the same way i do
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Old Jul 19, 2005, 02:18 PM // 14:18   #127
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Noooo. If you want monthly fee, go play WoW or Eve.
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Old Jul 19, 2005, 02:27 PM // 14:27   #128
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i have a good idea how to lower negative coments Anet could add a super cool smiley face with a thumbs up that says "you one cool dude/dudete"... or people could stop looking at all the negatives of the game and focus on all the positives instead.. just a though
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Old Jul 19, 2005, 02:49 PM // 14:49   #129
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this game aint worth a monthly fee
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Old Jul 19, 2005, 03:03 PM // 15:03   #130
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Quote:
Originally Posted by Talesin Darkbriar
/dodges missiles and flaming objects

I know, I know! ANet said the game is "free" once you purchase it and will only charge for future expansions and such.

Here's why they should charge a modest monthly fee to play:

1.) It immediately removes 99.9% of the complete morons currently polluting the game. Don't even get me started; there's been enough threads on the average IQ of the atypical GW player, and its in the single digits.
(No, your normal or high IQ doesn't compensate for the other 99%)

2.) It adds positive reinforcement to naming policy and bannable offenses.
Who cares how they act once they've steamrolled through the game once with their Warrior/Monk already? This is the consensus I get from GW idiots everywhere. Add a monthly fee - something to lose - and they will be better behaved.

3.) It provides ANet with the operating capital to ramp up operations if desired.How many posts here are asking for more expansions?
Look, EQ2 charges $15.00 a month PLUS incidentals for what is by all accounts a broken, unbalanced, worthless slug of a game. They still have players in the 10's of thousands who just can't part with their cash quick enough.
If ANet charged even a modest $7.00 per month it would still be the online deal of the 21st century. If you can cough up $50 for the game, $7 is skipping one lunch at McDonalds - come on, its not unreasonable.

4.) A monthly fee adds a "legitimacy" to Guild Wars that non-players assume does not exist.
My dork friends are all still playing EQ2.
Why?
First of all, they spout "Guild Wars only has 20 levels - how could it possibly be any good." (I send screenshots and they tell me they are doctored lol...)
Secondly, their logic follows, "And they don't even charge a fee to play it, so we know it's not any good."

Charge a fee, and these players will suddenly raise their eyebrows and say collectively, "hmm...maybe I will check that out."
Simple human psychology 101.

In closing, flame at will if you must, but the possibility of ANet adding a modest monthly fee would actually improve the gaming community as well as provide them with the resources to do bigger and better things.

/dons firesuit

Talesin
I have said this before. This is a ridiculous idea and possibly the worst. First things first. One of the biggest selling points for guild wars is the lack of an online fee. They make their money through team speak and through selling new material, in much the same way as the SIMS but obviously a whole lot better .

Within the game the skill system and skills take presecendance over time spent. Games like Diablo2 have you spending huge amounts of time collecting UBER items in order to even begin competing with other players. If you cannot invest huge amounts of time in the game then you are at a distinct disadvantage and might as well not play. Guild Wars however allows you to play without such fears. If you play an online game and pay a fee you are not going to play now and again. Since this a waste of money. Therefore an online fee is contridictory to the style of play ANet is trying to encourage.

Now if you look at most MMPORG's out there at the moment, you will realise that GW is a lot less feature rich. It appears the game has been designed with the notion in mind that it will never be fee based. Thus to make the game fee based would mean a revamp of the entire game engine, mission structure etc etc. Players would expect a more freeform environment and would expect a lot more from the game designers.

The fact that you brought this up shows that you have not clearly thought this through at all. Since it requires a complete reversal in Anets current thinking!
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Old Jul 19, 2005, 03:13 PM // 15:13   #131
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Here is why they should NOT start charging:

ANet advertized this game as being free of monthly fees. "A monthly fee will never be charged."

The day they start instituting a monthly fee after saying that they would never have a monthly fee is the day that I start (or join) a class action lawsuit. Not only is that highly unethical and immoral, it is also highly illegal.
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Old Jul 19, 2005, 04:33 PM // 16:33   #132
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Quote:
Originally Posted by Damon Windwalker
Here is why they should NOT start charging:

ANet advertized this game as being free of monthly fees. "A monthly fee will never be charged."

The day they start instituting a monthly fee after saying that they would never have a monthly fee is the day that I start (or join) a class action lawsuit. Not only is that highly unethical and immoral, it is also highly illegal.
Though I'd be reluctant to start a class action, I think I'd probably join one.

The "no monthly fee, no hidden fees" was what sold me. There's no room in my budget for a monthly fee of any kind outside of phone, electric, water, mortgage, etc.

Besides, I firmly believe they'd never do it anyway. It's not their business model for GW. Renovating a business model is more than changing your approach to business; it's reorganizing your staff, changing your financial structure, adding new advertising to the budget... all in all a very EXPENSIVE proposition. It would take them a great deal of time to recover from the cost of the reorg. It's not a money-making deal for them.
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Old Jul 19, 2005, 04:36 PM // 16:36   #133
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I agree Beta Ray: It is NOT in ANet's best interest to go against their original advertising....at least at this point. They could, however, begin to explore 'pay to play' with expansions. Technically, they'd not be violating their "no monthly fee, no hidden fees" thing for the original GW. But the box I have doesn't say anything about future expansions.
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Old Jul 19, 2005, 05:34 PM // 17:34   #134
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Monthly fee? Pshaw. I felt forced to play Everquest 2 because of the fee, and therefore, I only played for thre days... And then proceeded to lose interest.

And then there's Runescape. Swarming with idiots, not the best graphics, but for five dollars a month to become a member... The idiots are still there, but what you get isn't bad at all, with so many new skills and additions for members.

It's that simple. Charge for Guild Wars, and most people will leave, never to be seen again, and there will be a lot of idiots. It's a good game, and for fifty dollars, you get your money's worth. I've groyped with people on dial-up and 55k connections before, and it doesn't take too long for them to pop up-And so, for the 'casual gamer' or die-hard player, good game.
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Old Jul 19, 2005, 06:24 PM // 18:24   #135
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I'm gonna say... ummm... NO! monthy fee=bad thats why this gane has done so well, at least 1 of the reasons, i can handel the people who are annoying if there is no monthly fee.
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Old Jul 19, 2005, 08:24 PM // 20:24   #136
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Quote:
Originally Posted by Aniewiel
I agree Beta Ray: It is NOT in ANet's best interest to go against their original advertising....at least at this point. They could, however, begin to explore 'pay to play' with expansions. Technically, they'd not be violating their "no monthly fee, no hidden fees" thing for the original GW. But the box I have doesn't say anything about future expansions.
I don't have my box in front of me (I'm at work), but I seem to remember them saying "no monthly fees, no hidden costs, no additional charges ever" outside purchasing the software. They never seemed to mention expansions, but I was led to believe that future chapters would follow the same business model.

Besides, I don't know how they could institute monthly fees for expansion players and not for Chapter 1 players. There would be a great disparity between the haves and have-nots, even moreso than the extra chapter content would create. I think it would develop a "sense" in players that ANet is going back on their advertised promise no matter how much they tried to justify their new position. There's just too much potential for bad PR.

And you just know some litigation-happy lawyer will conjure up a class action lawsuit based on "false advertising" which, if nothing else, will drain capital from ANet's resources and prevent them from doing what they really want to do: continue working on a great game. If that happens, nobody wins, especially the devoted player.
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Old Jul 19, 2005, 10:57 PM // 22:57   #137
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Quote:
Originally Posted by Old Warrior Dood
if someone is caught for violating the EULA have them Branded on thier character for X amount of time. If they keep violating the rules after so many allowed violations then they are banned. I would think having a big red Brand right on thier character would let the community know what kind of A-hole they are. Or it it could be a big old Sandwich Board on thier front and back of thier character. Something to humiliate the violater and warn others of what they might be getting into if they deal with this person. You could wave your mouse over the character and then see a bubble stateing the crimes/violations commited.
I think this is as excellent idea.
Might I suggest the following placards?

"I'm a griefing A-hole"
"I scam newbies"
"I can't shut my foul spewing pie-hole"
"phallic-obsessed"

I'm certain ANet could put polite, but humorous lingo on the signs. Perhaps if violators agreed to wear these while online for 1 week worth of playing time (actual online hours) The placard would be removed. Otherwise, stronger measures should certainly apply.

Excellent Idea Old Warrior Dood.

Talesin
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Old Jul 20, 2005, 12:01 AM // 00:01   #138
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Quote:
Originally Posted by Aniewiel
Kids' parents paying their monthly fees is their way of making themselves feel 'involved' in their children's lives. They pay it to "keep them happy" and busy.

That and they don't have to listen to "MOMMY I WANT A TWANSFAWMAH!!!"

I wouldn't say the game isn't worth a monthly fee. I'll just say I wouldn't pay one.
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Old Jul 20, 2005, 12:19 AM // 00:19   #139
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Quote:
Originally Posted by Beta Ray Bill
I don't have my box in front of me (I'm at work), but I seem to remember them saying "no monthly fees, no hidden costs, no additional charges ever" outside purchasing the software. They never seemed to mention expansions, but I was led to believe that future chapters would follow the same business model.

Besides, I don't know how they could institute monthly fees for expansion players and not for Chapter 1 players. There would be a great disparity between the haves and have-nots, even moreso than the extra chapter content would create. I think it would develop a "sense" in players that ANet is going back on their advertised promise no matter how much they tried to justify their new position. There's just too much potential for bad PR.

And you just know some litigation-happy lawyer will conjure up a class action lawsuit based on "false advertising" which, if nothing else, will drain capital from ANet's resources and prevent them from doing what they really want to do: continue working on a great game. If that happens, nobody wins, especially the devoted player.
LOL! Exactly!

However they could argue (though it wouldn't be in their financial interests to do so) that "no monthly fee, no hidden costs EVER" only covered the original release.

But you're right about some class action happy internet ambulance chaser trying to make a stink about it.
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Old Jul 20, 2005, 12:25 AM // 00:25   #140
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Again this thread is straight out of Blizzards and Sonys Press room. Its nothing but propaganda trying to Force Guildwars to have a monthly fee to protect Worlds of Warcraft market share. nothing more, nothing less. you want to play a watered down game with monthly fees and exploits out the a$$ in the way people steal from the battlefield, and cheat by being allowed to buy gold and items from e-bay, then go play that game and leave us alone. your just freaking cause people are leaving Worlds of Warcraft every month in favor of a free open service which will always be GuildWars.

I would rather see them close the door completely then go to a monthly fee structure like the rest. If they ever do this I KNOW that they will loose Thousands of players. maybe even in the millions. It just becomes another worthless Everquest, or Words of Warcraft. both of which I have played both during beta and after release only to drop after the 1st month because I do not believe in a game that cost $50 only being playable for 1 month. If there is no single player mode or Free way to play the game NO game is worth $50 just for the right to be charged more to continue to play it.

My understanding is that the Sorrows Furnace update (FREE) is left over stuff from Chapter 1 that was unfinished from the launch. After that. beyond exploit repair there is not going to be anymore updates. The Tournament is something they had planed since the early betas, but it was something that needed more work. As such they continued work on it. I anticipate the markets to stabilize themselves in a matter of months. And the Influx of new supplies to the traders is set automatically on the server. so its not hard to manage. One person can effectively do it actually. The developers are going to make tweaks to the engine as they need too for Chapter 2 (paid) development, but beyond that, I doubt they will be making any major changes once Chapter 1 is finished. So people can talk till they are blue in the face and I doubt you will see anything changing after that last update.

Last edited by =HT=Ingram; Jul 20, 2005 at 12:47 AM // 00:47..
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